VirtualVerse Jam Project | Endless Survivor |
Physic-Based | Vertical Scrolling
Game
Description
Being an astronaut has never been so tiring! Decide when to observe what's around you and when to run away from Blobus, the monster from the abyss of space.
PROJECT NAME
From the Abyss
MY ROLES
Game Designer
Technical Game Designer
Programmer
PROD. START
21 March 2024
PROD. END
29 March 2024
TEAM INFO
Components: 6
Designers: 2
Programmers: 3
Concept Artist: 1
Sound Designer: 1
RELEASE
30 March 2024
TECHNOLOGY
Unreal Engine 5.2
From the Abyss is a vertically scrolling, endless game in which the player plays the role of an astronaut lost in space. The astronaut is equipped with a device that acts as a flashlight and thruster with which the player can observe what surrounds him or move in space. By escaping the monster and collecting coins, the player will be able to obtain boosts and consumables from the shop to increase survival time and obtain a higher score at the end of the run.
GAME DESIGNER
Design of the core mechanics of the game
Creation of procedural generation of the tiles
TECH DESIGNER & PROGRAMMER
Development of tiles procedural generation
Rules and Behavior of every tile
3D Game Menu with button selection by using the movement system
Shop system with Boosts (permanent upgrades) and Consumables to use during the run
WHAT DID I LEARN?
How to develop a game in a week with a new team
How to handle a 2D procedural generation
Interactive HUD systems (3D Menu)
How to create a Boost and a Shop system