VirtualVerse Jam Project | Endless Survivor |

Physic-Based | Vertical Scrolling

Game

Description

Being an astronaut has never been so tiring! Decide when to observe what's around you and when to run away from Blobus, the monster from the abyss of space.

PROJECT NAME

From the Abyss

MY ROLES

Game Designer

Technical Game Designer

Programmer

PROD. START

21 March 2024

PROD. END

29 March 2024

TEAM INFO

Components: 6

Designers: 2

Programmers: 3

Concept Artist: 1

Sound Designer: 1

RELEASE

30 March 2024

TECHNOLOGY

Unreal Engine 5.2

From the Abyss is a vertically scrolling, endless game in which the player plays the role of an astronaut lost in space. The astronaut is equipped with a device that acts as a flashlight and thruster with which the player can observe what surrounds him or move in space. By escaping the monster and collecting coins, the player will be able to obtain boosts and consumables from the shop to increase survival time and obtain a higher score at the end of the run.

GAME DESIGNER

  • Design of the core mechanics of the game

  • Creation of procedural generation of the tiles

TECH DESIGNER & PROGRAMMER

  • Development of tiles procedural generation

  • Rules and Behavior of every tile

  • 3D Game Menu with button selection by using the movement system

  • Shop system with Boosts (permanent upgrades) and Consumables to use during the run

WHAT DID I LEARN?



  • How to develop a game in a week with a new team

  • How to handle a 2D procedural generation

  • Interactive HUD systems (3D Menu)

  • How to create a Boost and a Shop system

MECHANIC SYSTEMS DEVELOPED